Kinect HD was first available to the public when the Xbox One was released in November 22, 2013. However it came with a special connector that did not allow the user to plug it into the PC. So we were left wondering, when will we be able to write software for the next version of this awesome sensor?! I am currently on the early preview program for the Kinect HD for Windows. Part of the NDA allows me demonstrate the new product prior to its’ release (planned for late summer ’14). I am proud and excited to show you the great new features that come with the Kinect HD sensor.
Besides being a full HD (1920×1080) sensor, it also allows you to track up to six people simultaneously. Body tracking has greater detail and more points to work with. The sensor is less susceptible to ambient lighting. The overall programming interface has been updated to be much more efficient. Audio filtering has been greatly enhanced to minimize noise. You can even use the Kinect HD sensor for Windows Store Apps. More information about the Kinect for Windows v2 can be found at http://www.microsoft.com/en-us/kinectforwindowsdev/newdevkit.aspx.
There are many exciting possibilities for the Kinect HD sensor. I hope you will join me as I show you what it can do for you.
When & Where
Wednesday, June 11th, 2014 at the Fox Valley Technical College – Appleton Campus
Parking Map and Campus Floorplans – http://www.fvtc.edu/about-us/fvtc-contacts-locations/locations-maps
Travis is a Senior Engineering Consultant in Southern Wisconsin with both hardware and software experience. He spends a lot of time writing .NET code and loves to work with bleeding edge technologies. He’s very interested in MMI (Man-Machine Interfaces). With the greater availability of low cost sensors, software applications can have a better understanding of the user’s environment which allows the user to interact with systems in new and interesting ways. It’s a very exciting time to be an engineer :)